typegraph/sprites/placeholder/placeholderParameter.sprite...

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XML

<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
<sprite>
<type>0</type>
<xorig>0</xorig>
<yorigin>0</yorigin>
<colkind>1</colkind>
<coltolerance>0</coltolerance>
<sepmasks>0</sepmasks>
<bboxmode>0</bboxmode>
<bbox_left>3</bbox_left>
<bbox_right>12</bbox_right>
<bbox_top>3</bbox_top>
<bbox_bottom>12</bbox_bottom>
<HTile>0</HTile>
<VTile>0</VTile>
<TextureGroups>
<TextureGroup0>0</TextureGroup0>
</TextureGroups>
<For3D>0</For3D>
<width>16</width>
<height>16</height>
<frames>
<frame index="0">images\placeholderParameter_0.png</frame>
<frame index="1">images\placeholderParameter_1.png</frame>
<frame index="2">images\placeholderParameter_2.png</frame>
<frame index="3">images\placeholderParameter_3.png</frame>
<frame index="4">images\placeholderParameter_4.png</frame>
<frame index="5">images\placeholderParameter_5.png</frame>
<frame index="6">images\placeholderParameter_6.png</frame>
<frame index="7">images\placeholderParameter_7.png</frame>
<frame index="8">images\placeholderParameter_8.png</frame>
<frame index="9">images\placeholderParameter_9.png</frame>
</frames>
</sprite>